I currently work as a Game Designer and Narrative Designer at Gaming Minds Studios. In my work, I strive for player psychology to be at the core of everything I do. Especially fascinating to me are NPCs and how to create stronger relationships with them through their design. So much so, that I dedicated my Master’s Thesis to this topic. To prototype and implement my designs, I have experience with visual scripting tools in engines like Unreal 4. I am also adapt at creating protoypical visuals, as well as translating the gained knowledge into accessible presentations and flow-charts.