Jonas K. Pastoors
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 Jonas K. Pastoors

Game Design / Narrative Design

Gaming Minds Studios

 

Game Designer specializing in NPC design and player psychology.

My skills include quest design, writing, UX-design, as well as prototyping through visual scripting.

Projects

[Click pictures for more information]

 

Skills

Personal Skills

Teamwork

Organization

Planning

Problem Solving

Presentation Skills

 

Languages

German (Native Speaker)

English (Proficient User - C1)

French (Independent User - B2)

Polish (Independent User - B2)

 

Professional Skills

Game Design

Prototyping

Player Psychology

UX Design

Systems Design

 

Software


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About me

I currently work as a Game Designer and Narrative Designer at Gaming Minds Studios. In my work, I strive for player psychology to be at the core of everything I do. Especially fascinating to me are NPCs and how to create stronger relationships with them through their design. So much so, that I dedicated my Master’s Thesis to this topic. To prototype and implement my designs, I have experience with visual scripting tools in engines like Unreal 4. I am also adapt at creating protoypical visuals, as well as translating the gained knowledge into accessible presentations and flow-charts.

 

Get in Touch!